Play With My Box

Wednesday, May 23, 2007

Assassin's Creed Throws Down Again


How fitting to post on the next Splinter Cell game and follow up with a brand spankin' new trailer for Assassin's Creed?

Need there be more said about this? Extra props to the trailer for the classic UNKLE track.

Edit: While you're at, you may as well scope out the other nice videos Game Trailers has on the game, including an interview with producer, Jade Raymond. Boy, I'd love for her to produce MY game some time... wink wink, nudge nudge.

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Thursday, March 29, 2007

But Wait, There's More! GTA 4 Trailer

I would be remiss to not post about the GTA 4 trailer. Need I say more?


For those of you who prefer to download a copy to cuddle up to at night, check out Fileshack

Although it's only a montage of the city environment, I'll admit this trailer has me psyched up all over again for the GTA franchise. At first I thought I was looking at Liberty City, until familiar landmarks like the Statue of Liberty popped up. Ah, the Big Apple... and here I was thinking they'd do a near-future Tokyo or simply a near-future AnyCity.

The graphical detail is wonderous and lush. I'm all set to see some game play footage now!

Source: Destructoid, YouTube

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Thursday, March 01, 2007

Grand Theft Auto 4 Trailer (sort of)

gta4_logo
The official site for Grand Theft Auto 4 went live today and features a number 4 in gigantic Roman numerals. There is no trailer as of yet, merely a minimalism-is-too-cool countdown clock, beating down the seconds until the trailer will be released. That day is set for March 29th.

I am... not very excited for this game, surprisingly. I do look forward to the day it comes out (sometime in October '07) but the giddyness I would normally be feeling for an A-list title is just not there. I never played much of GTA 3 but I loved the hell out of Vice City and was reasonably impressed with San Andreas. Both games sit by my computer, unfinished, and that fact always brings me back to the flaws that I really hope are vanquished in the upcoming installment of the series.

Chief among my misgivings is the "railroading" of your progress that the game's stories force you through. As a sandbox game, I never felt that I was really doing much of anything if I wasn't engaged in a side quest or completing the missions crucial to advancing the main storyline. So what happens is a supposedly free-form play experience becomes a linear sequence of errands and mini games. And some of these mini games, while featuring unique game mechanics, are often devilishly difficult. I need only remind readers of the RC helicopter mission in Vice City or the prop plane missions in San Andreas. The sort of challenges were game-stopping and flow-breaking and I hold a grudge against them for preventing me from enjoying an otherwise nice sandbox environment.

What's interesting is, with the release of Crackdown, how the expectations of players will influence the impact made by GTA 4. If Rockstar's masterpiece does not include excellent play control and "leveling skills", will fans be disappointed? If they fail to incorporate a freely open co-op play mode, will it matter? Can the game pull off the visual wizardly that is showcased in Crackdown every time I scale a skyscraper or set off a chain explosion on the freeway? Ironically, while Crackdown has been unfairly compared to the GTA 3 series of titles, so in turn GTA 4 will potentially get a lot of flack if it does not outshine Crackdown in any significant way.

I for one hope GTA 4 nails a few things right when it finally comes out:
  1. Modern, now-gen visuals (sadly for them, Crackdown has set the bar for draw distances and giant, vertical environments)
  2. Flexible mission/story progression - don't force me to struggle with clumsy controls in order to successfuly navigate a toy plane with limited fuel.
  3. Stretch the genre - Vice City and San Andreas were essentially "engine sequels"; aside from a few tweaks they played just like GTA 3. I hope they do something that really pushes the sandbox/action genre into uncharted territory.


What are you most looking forward to for GTA 4?

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Thursday, February 08, 2007

Crackdown Preview Video Clip on OXM

I can hear you asking me, nay, crying out in frustration: Oh Maclintok, another Crackdown post??

I know, I know, I know. Yet again, I post about this wonderful game, but with a mere 12 days remaining until the full game hits retail shelves, can you blame me for stoking the fires of anticipation? It does not help that there continues to be so much out in the WWW to satiate our Crackdown cravings. First the Achievements montage, then the Shai-Gen preview and now, a very meaty, very satisfying game preview and interview with the producer and designers at Real Time Worlds.

It's hard for me to scope out video podcasts, being at work and all, but I managed to take this in near the tail end of my busy day. So here, courtesy of OXM, is your delicious Crackdown preview video

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Crackdown's Shai-Gen District Video Trailer!

Well kids, another day, another excellent Crackdown video. Games Radar has posted a new trailer that revolves around the Shai-Gen District, one of the 3 main districts/islands in Pacific City and home to the evil Shai-Gen Corporation.

I was pleasantly surprised to see many instances of playable, indoor environments, which is a great indication that the retail game will feature extensive indoor (and underground) areas that were not in the demo released last month. The architecture and general feel of the Shai-Gen district is quite different from the Los Muertos slums we've all laid waste to in the demo, so here's hoping the Volk island will be just as striking and distinct.

No real gameplay revelations are apparent in this video. The Shai-Gen gang bosses do look even more heavily defended, with elite-looking guards sporting some advanced weaponry. Taking one of these bosses down may not be as straight-forward an affair as it was with the Los Muertos heavies. I sincerely hope that, even with a fully-leveled Agent, they will force you to plan out some tactics in order to defeat these higher level bosses.

And finally, the music in the video rocks. Word from the Team Xbox forums suggests that the tune was produced by famed drum n' bass DJ, Dieselboy. Very cool.

**Important Note: Follow the link to the video and click on the image link on the Games Radar page that is labeled Crackdown - Shai-Gen District. You MUST do this, otherwise the video player will just play the PS3 advertisement, then stop.

Another Dope Crackdown Video - Shai-Gen District

[props to Soma on Team Xbox for the link]

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