Play With My Box

Wednesday, January 17, 2007

Terrorists on the Run Second Night in a Row

I've been meaning to properly introduce Play With My Box to the gaming blogosphere but Rainbow Six has been dominating my every waking moment. Therefore I cannot bring myself to even write about anything else, not until I report on my latest T-Hunt outing with Heero.

Long story short: we owned, as they say in gaming parlance. We completed an unprecedented 5 maps last night, beginning with our first love, the Calypso Casino. With the help of fellow R6ers, I and Gratzy, we finally dominated the casino on High Density setting. I had the honour of being the last man standing, facing down a disorganized band of terrorists in the vault and methodically putting them all to rest. Did I get an easy break? Oh, more than I few times. The Normal enemy AI seems to falter when they separate from the pack and you face them head on. I noticed that they take an eternity to draw a bead on you and in rare instances will even get stuck on a wall or be distracted by something other than you.

Border Town became the tough nut to crack that evening, as we were repeatedly ambushed and out-flanked on our first several attempts. Fragpocket promptly dropped out, leaving a 3-man team to grind through the streets of Mexico. Victory finally came on Gratzy's final game and once again, I was charged with eliminating the final wave of terrorists all by myself.

Heero and I bid goodnight to Gratzy and continued on to beat Casino Vault, Dam and Dantes. Heero pulled off a repeat of the previous night's performance as he played Rambo, using his strategically located base camp to defend against the unrelenting wave of attackers. I originally stood guard behind the crates while Heero pranced around the level, baiting terrorists into following him into our deathtrap. All was going well until I became too preoccupied with peering through my rifle scope and blown to smithereens by a well-timed grenade. From then on it was ALL Heero and he did not disappoint, switching effortlessly between his pistol, shotty and a modest helping of C4. My goodness, it was glorious to watch him detonate the C4 and send five unlucky attackers cartwheeling into the air.

All in all, it was a great night of T-Hunt. Heero and I both ranked up and earned our coveted Tour of Duty achievement. Our next challenge will be to finish all maps on Realistic difficulty, where the AI is much more aggressive. I also expect that they will spawn in the most inopportune places and make much better use of explosives.

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